BIO EDUCATION: Started studying to be a Comic Book Artist at The Joe Kubert School of Cartooning and Graphic ARts, took some fine art classes at The School of the Art Institute of Chicago, and finally settled into studying Film Making at Columbia College of Chicago. Left Columbia, bought a 16mm Bolex EBM, an Animation motor, and built a rotoscope. produced a lot of experimental Film, Animation and Art. PROFESSIONAL: created A "Mad Magazine" does Advertising Sample book contrivance, called some Ad agency HR departments, showed my book, and got a job at Leo Burnett Art Directing National Broadcast Commercials. Clients like McDonalds - Nintendo - Kelloggs - Samsonite - Heinz - Miller. SAW THE COMING of the Digital Revolution first hand and enthusiastically joined. Partnered in with an SF Bay Area Multi Media company. worked as the In-House Director - Lead Creative - and lead 2D Artist / Animator and then moved on to contracting. during this period, worked on projects that ranged from TV to Industrial - 3D Games to Commercial Illustration, and garnered awards for 2D Digital animation, Flash Animation, Web design and 2D Digital Art / Painting. Current professional focus is on creating Fine Digital Painting /Art, Traditional contemporary painting, and producing, directing and animating cost effective, impactful, Digital media. tommckeonfineart.com